If it drives mobile success, it's in Swrve. From in-app campaigns and local-time push notifications to real-time responsive UX and A/B testing

Press Room

Press Room

Press Room

All the latest news from Swrve - in convenient electronic format!

Swrve Unveils New Era For In-Store Marketing With iBeacon Support
Press Release

Swrve Unveils New Era For In-Store...

Tom Farrell
Tom Farrell
06 August 2014

Integration of offline and digital data represents new opportunity for retail marketing team

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One-Third of Mobile App Engagements Last Less Than One Minute
Press Release

One-Third of Mobile App Engagements...

Tom Farrell
Tom Farrell
17 July 2014

Latest report from mobile marketing automation company Swrve reveals benchmarks for mobile app performance

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Swrve Announces Support For Amazon Fire Phone
Press Release

Swrve Announces Support For Amazon...

Tom Farrell
Tom Farrell
14 July 2014

Enables developers for Amazon Fire OS to manage mobile marketing automation on Amazon Fire Phone and Kindle devices

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Swrve And AppsFlyer Team Up To Deliver Full Reporting, Personalization Based On Acquisition Source
Press Release

Swrve And AppsFlyer Team Up To...

Tom Farrell
Tom Farrell
29 May 2014

Swrve, the world’s leading mobile marketing automation platform, today announced a full integration with AppsFlyer

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Swrve Finds iOS Users Deliver 45% More In-App Revenues Than Those On Android
Press Release

Swrve Finds iOS Users Deliver 45%...

Tom Farrell
Tom Farrell
21 May 2014

Increased monetization comes despite Android users showing 17% greater engagement with mobile apps

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Swrve Finds Over 35% Of All In-Game Revenues Are Delivered In The First Three Days Of Player Life
Press Release

Swrve Finds Over 35% Of All In-Game...

Tom Farrell
Tom Farrell
09 April 2014

Average new players spend 45 cents in first 90 days of life

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Swrve Launches World’s First Real-time Personalization Engine For Mobile And Tablet Apps
Press Release

Swrve Launches World’s First...

Tom Farrell
Tom Farrell
17 March 2014

Mobile marketers can now react immediately to user behaviors and adapt user experience based on consumer intent

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Swrve Finds 0.15% of Mobile Gamers Contribute 50% of All In-Game Revenue
Press Release

Swrve Finds 0.15% of Mobile Gamers...

Tom Farrell
Tom Farrell
26 February 2014

Monetization report lifts the lid on player spend patterns on mobile games

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BitMonster Uses Swrve to Personalize The Gunner Z Experience
Press Release

BitMonster Uses Swrve to Personalize...

Tom Farrell
Tom Farrell
13 February 2014

With A/B testing and personalized messaging, BitMonster boosts time players spent engaged with hit title.

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zeebox uses the Swrve Platform to Bring The Social Experience to Watching TV
Press Release

zeebox uses the Swrve Platform to...

Tom Farrell
Tom Farrell
30 January 2014

Real-time analytics and A/B testing help optimize user experience and increase social shares by over 500%

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Space Ape Games Turns to Swrve To Optimize First-time User Experience And Boost Retention
Press Release

Space Ape Games Turns to Swrve To...

Tom Farrell
Tom Farrell
23 January 2014

By Testing Variants in Real-Time, Company Identifies In-App Marketing Actions That Impact Bottom Line

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